The Underground Camp centers around the legendary tavern "Mad Gobblyn" as a place for those, which try to escape curious eyes and plan daylight.

This was orignially the adventurers dungeon as well as Chaos Cultists and Drow camp; but those factions have long left and their wont be a big dungeon in 2011. Those who were left behind stuck to their old habbits and especially their famous tavern although the camps future was uncertain. In 2011 they'll ensure their camps existence with a renewed camp-idea and -concept as well as ambience-coherent "Mad Gobblyn" which now has stronge ties to the plot and storyline of the whole event.

Fight:
Plot:
Ambience:

The underworld of Mythodea is a perilous spot, and some say, the battles on the surface appear laughable against what you may find down there... Always keep in mind that the absence of light is not darkness and the lack of structure is not the chaos you might know. Between what most define as Good or Evil is a million shades, and things tend to follow their own rules, obeying nobody. Far beyond the surface of Mythodea, there is war too, and the tribes of the darkness try to find their new homes to settle. Drows, Chaoscultists, their allies and slaves are far from being the henchmen of the cursed elements - but this does not automatically imply that they are the friends of the settlers above them. They often seem to follow their own plans and nobody knows if they are friend or foe.

Famous Player Groupsof the Dungeon Camps
of the last years:
The Mad Gobblyn

 
dein, shop, larp, waffen
 
 
 

 

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