magielager, conquest, larpThe Magic camp is the place where not only scholars and magical experts gather to follow their element, but also many warriors, mercenaries and adventurers. A motley crew, you could say but nevertheless, it is obvious that in this camp the magicians are the top voice to be heard.

It has always been the first task of Magica and her followers to unite the other four elements of Mythodea. On the one hand to prevent that the slight brawl between the sisters turns into open hostility and war amongst the elements, on the other hand to unite them against the second creation and the forsaken elements.

Fight:
Plot:
Ambience:

A larp temple in the magic-camp."I am Magica. The essence of all existence. The eternal power of being. Immanent in all of creation but free myself. As a part of the whole and at the same time part of every single being, magic is the universal power of creation. Created in the very beginning by the Genesis and thrown into an existence of chaos the only thing that is connecting us, is the contrast from which we were born. But from this contrast grew mutuality and so we formed this land. We are everything and yet we are one. Five brothers and sisters but just one soul. Life does not tolerate stagnation. In its cycle nothing but us is eternal. But be warned that you will meet those, who once put themselves above the Elements. In this way, wisdom turned into presumption. An end without a beginning was born. Those Forsaken, who dared to turn their backs on us and changed their existence into the foul opposite of our nature, are still lying in the dead arms of their own creation, waiting to reach for us. Their control will be tight, it will tear holes into our souls and the land will be suffering from their fist."

Magic Camp 2011
 
The tide of Events in the Magic Camp evolved around the curse of the Edalphi Tribe and its history. The followers of Magica achieved to gather the Souls and magic substances of the ten Eliondhar - a task that was tried to fulfill by the Edalphi for centuries - and stow them safely away in special containers. And they uncovered parts of the secreds of the Golden Spindle, one of the most promising research projects of the old rulers. This artifact could be the end on the hex that is lasting on this elemental tribe.
 
In the next year it has to be decided what will happen with the saved Eliondhar, how and if the spindle can be used to banish the curse. And some of the secrets uncovered seem to point to strong connections between the Edalphi and the Golden Chariot. Maybe its there where the rest of the clues could be puzzled together?

The Elemental Shrine of Magica
 
The crater in the center of the fields between the camps, where the golden crystal of Magica was hovering was one of the most puzzling secrets and it seemed that no one could get any wiser during the last event. Only a few managed to even go near it and the barrier made from the essence of the Black Ice could not be destroyed. At least, the tests that Magica handed over to her followers yielded in the end 6 Adventurers that got trained into the ranks as 3 Masters of Arms and 3 Judges. It remains to be seen if this place is of importance for Shan Meng Feyn, even if a few things seem to point that out, be it the place, the element and especially, that Argus took care of itself, creating the Black Ice Barrier. The followers of Magica will have to accomplish true heroic deeds to amend all the setbacks they have suffered this summer.

 
dein, shop, larp, waffen
 
 
 

 

[Impressum] [Startseite] © 2011 by Live Adventure