The Tribes of Mythodea

These are the Tribes of Mythodea.

The Tribes of Mythodea are a player / non-player mixed concept, that we are using since 2005 to support our gameplay and representation of our game world. These are player groups, which play a background given by us.  As long as they keep to their game manual, they have a lot of free play in the game.

The tribes are used by the game masters mostly to distribute information or to support some important scenes or figures. If you want to be at the heart of the story on one of our cons, one is always right with this tribe.

We seldom introduce new tribes. We do it only when they can bring something really new into the world or represent a part of Mythodea, which has not yet been sufficiently presented.

The Edalphi

The Edalphi

The Edalphi are the wonderful tribe of Mythodea. More information to their background and their game play here.

The Naldar

The Naldar


They are the last of the big tribes of Aeris. They have a long and full history.

The Narech'Tuloch

The Narech'Tuloch

We are the Narech’Tuloch. We are the first tribe of the elements. Our strength comes from our community.

The Sephor Assil

The Sephor Assil


They are a water tribe. More information to their background and their game play here.

The Tivar Kharassil

The Tivar Kharassil

More information to their background and their game play here.

The Heereswacht

The Heereswacht

More information to their background and their game play here.

Tragant

Tragant

More information to their background and their game play here.

Blüthental

Blüthental

More information to their background and their game play here.

The Ouai

The Ouai

More information to their background and their game play here.

Khal'Hatra

Khal'Hatra

The Razash' Dai, a tribe of Ignis, born from Aeris and still searching for a place in this world.

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